Rosemount Pressure transmitter
Wireframe

Wireframe

Development Breakdown

Development Breakdown

Rosemount Pressure transmitter

Study piece where focused on learning Modo's Mesh Fusion for the more complicated parts of the asset. The rest I modeled out using sub-d. I created the procedural textures within Substance Designer, mainly focused on a brand new, clean realistic look but with the subtle detail that comes with any product. Then rendered in Modo and composited the render passes in Nuke.

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